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I have gotten 3 1k hats out of the 4 guilds I've joined ( a lead disliked me, and was friends with the leader so I didn't get hat )
I don't understand why people think they will get hat if they join in 700, 800 hours or even 900 hours. All you have to do is join early, remain active and hat is yours! But honestly I would refrain from joining guilds where the leader has many friends, i know this friend who helped for 700 hours, was pretty active, but his spot was given to a lead who joined at 800 hours. Most leaders just care about getting 1k, and giving hat to friends. I can give examples for guilds like these, but sadly it will start a forum war. |
The easiest and perhaps best solution would be to impose a limit of one 1k hat per account.
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What does this solve? You guys realize people having hats isn't a problem, right? You realize it isn't causing any issues? It does nothing to affect the game negatively. The problem is the jealous little kids constantly complaining over it as if it is some actual problem. The solution would be to STFU and stop crying. |
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How to start an argument on Graalians:
1. State your opinion 2. Wait |
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back in the day when a guild got to 1k they would open revolution and give the guild the vip room for about day. Anyone with the guild tag could go into the vip room and buy their hat for 1gralat. Then leaders started complaining that to many noobs had their 1k hat so they changed it.
note: this is how I got the SoS hat ;) |
I still think it would be best to have a stat to keep track of online time while on a particular guilds tag. I know the same problem they have with Idling hour boosters would be there. I think the best solution to that would be to warp idlers out of the towers after like 1 minute to an unstick me/idle warp point and remove the guilds tag from the player in the process. Not kick them from the guild just remove the tag.
This is a little off topic but on the subject of Idling. I was hoping if good old Rufus is in fact making/working on a separate server thing. That when its complete part of its function would be to warp idlers into a spot on it,thus lowering the player count and removing non active players out of areas lowering the lag. |
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If people want to keep getting guilds to 1k and get crappy hats for 1,000 hours of there time then have fun. Personally, I don't have that kind of time anymore and even if I did I'd be doing something more productive. I experienced the old ways of towering and the new ways with a fair amount of experience for each. Starting with the new ways, there's no challenge anymore, its boring. Before, taking down a big named guild like VG at swamp felt really fun and challenging. I mean this is all my opinion but being some 2010 noob on graal and going against the top guilds on graal with my friends was the best. At one point it was just us and a bunch of admin guilds or the top dogs who were well past 1k. I can see why people like the new way because it makes it fairly easy to take a tower now because of the difficulty increase in defense, I just prefer a higher difficulty in offense. |
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People always will complain and complain over petty little things like pixel hats. |
Holy ****, 101 1k guilds? That's insane, makes me wanna check this game out again.
Also, now that I've been away from this game for 2 years (maybe?), I realize that there is nothing wrong with hat chasers. I think I have 2 or 3 1k hats. Let people go crazy for hats, it doesn't matter. |
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