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I got over 50 pks and over 50 baddy kills, but on the leaderboard it still says I need over 50 to be ranked against my friends.
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idk if its a error but I notice my japanese foods are not in the food folder, and also theres still other items that hasn't sorted into folders for long time
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Guild chat bug
Reporting this on behalf of two others that don't have Graalians accounts / are waiting the 3 weeks to get verified.
Some people are experiencing a glitch in guild chat where all messages from everyone will shoe in GC as "(You are currently blocking them)", even if none of these people are blocked. There is also someone else with a similar but slightly different issue in that messages from others work fine but messages he sends show the "(you are currently blocking yhem)" on his own messages. Both say it is not 100% of the time but has been very frequent today. https://i.imgur.com/bli9Zye.jpg https://i.imgur.com/0E9FyXz.jpg |
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When playing on PC, the game stops registering pressing the enter key and instead types [Enter], and tab doesn't work to open a chat bubble. Fixed by refreshing the page but it's been happening repeatedly.
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When on pc if you press the bug net and the other button at the same time, the player will be frozen in the strafe frame
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Proxy kills no longer work
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Not a bug exactly, but it’s a bit awkward to have “Swamp Town Fort” still be an option for filtering in the Guild Fort Scores menu. It has no entries, and doesn’t really serve a purpose in the current game.
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When I play on playerworld I see black rectangles everywhere they change place they are due to resolution problem.. Could it get fixed? I noticed era playerworld doesn't have that problem but all other servers does.
https://cdn.discordapp.com/attachmen...60/unknown.png |
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Proxies are indeed inconsistent. If you get someone to 0.5 and they immediately kill themselves or get killed by a baddy, the kill is proxied; either within like two minutes or so. However, if someone waits a good bit and then kills themself, the kill is not proxied. I guess this happens since this system thinks the player has disengaged from direct combat. This is both good and bad, because players can take advantage of this to be petty and not give someone, or anyone, a kill. Or, for genuine reason, don't want to fight anymore or never wanted to fight and have simply, and properly disengaged with no intention to return.
It's hard to decide, because if the proxy time were to be lengthened there may be more accidental or undeserved kills. I don't know man. |
If you can't finish off a kill in a few minutes I don't think you deserve the kill anymore, there's no way to make a system smart enough to process all the variables that can come into play between the last time someone was hit and 5 minutes later.
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I usually don't chase them when they run at 0.5 but I'd see them off themselves within the next minute after that. I'd say a minute or two is all you'd need to keep track of it for. Seeing proxy kills come up after 10 minutes of not PKing is pretty dumb but I never argued against it.
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The concept of trying to find out who "truly" deserves the credit for a kill is complicated and we discovered when proxy kills were first introduced that players were very, very adamant about denying kills to others for whatever reason. They would find the weirdest ways to just screw over their killer. It's hard to really account for all the weird ways they were trying to find a way to kill themselves either by using the environment or friends/houses or all these weird combinations so I think what we have now is the best we're going to get. |
Fair enough, thanks for the explanation.
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When I choose the bug net from this bar I can't walk holding it anymore.I tried to replace it with another item and then to take it back but it doesn't work anymore.I need to get online again to be fixed. (Edit-I saw that on phone this bug doesn't exist.I am playing on facebook gameroom) |
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Get well soon
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After the new profile update the pogo of the sledgehammer of the nexus mythology eta bugado, changed the sound, movement and missing parts of the pogo
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https://ibb.co/8mCh7Y1it look like i got 2 Umbrellas
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When playing a song out of the music book, if it is over a certain length the note needed to be played will be off the edge of the manuscript.
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A bug that only exist on my main account:
Friendship is not working properly. When I open a player’s profile and click the plus button to add them, they go to my friends list like normal however nothing else works. Starting with
Please fix it, the friends feature is useless on my account. |
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Two bugs at once
Upon purchasing some nautical furniture it failed to appear in my list, also these hats are invisible but I can see the price tags, cannot purchase them |
Woah... 711 players on when I went on. Haven't ever seen a number that low. But yeah, game is buggy right now. The game is slow, lagging out every minute or so and can't buy anything.
Update: Server is down. |
Cough cough
Got banned today. Reason said "loading... " Reloaded the game and it was gone. Buggy af boys. |
Anyone’s farm stop growing? I have a few reports of farm growth stalling in a GH
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idk if it's a bug or matters at all, but CTF resets your AP to 76.
Was pk'ng at 0 AP when I joined CTF and came out with 76 AP. |
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Get well soon
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It’s my fault, I was spamming Chocolates lol
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I found a glitch that people are exploiting for eggs, they hover and avoid disconnecting
By floating near this Fixed spawn point |
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Small text glitch at the witches bug hut
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Seems to be some HUD elements not appearing on web. Seems to have appeared with the launch of the new summer festival shops.
Edit; It fixes if I go into house. Maybe a bad logout or something? |
Multiple actions are tied to hotkey "E" in house building mode, namely Edit furniture settings & scrEenshot (?)
This crossed wire prevents us from being able to edit furniture settings via hotkey in PC land. |
I've managed to catch over 400 bugs with the net. In fact I sold some and tried to reproduce, and sure enough it works.
The way to fool the current implementation is by catching a bug, receiving the error message stating you can't catch more than 400, and then catching the same bug again. After doing this you can keep catching as normal. I got up to 409 first time before deciding to sell and reproduce it. |
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I've got an issue showing up on mobile where the game restarts, seemingly on its own, and then comes back from a black screen with no players onscreen (including your own). A few tools like banner or lantern seem to bring your player back to being visible again, but as soon as you move or drop them, you disappear.
It's been happening sporadically for a week or more but seems more prominent in the last few days. |
Loot dots seem to appear in the water normally when you're walking on the shore, and then disappear as soon as you get in the water. Similar behavior with flying mounts - You can fly over the surface and see a loot dot appear but if you hop off the mount into the water to get it , the dot vanishes.
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There's some sort of issue with the lone tree island on the western side of Big City. If you hop on your 2p mount and fly into the left hand side it randomly warps you back to a mainland location. This was brought to me by another player, but I was warped to angel clan when I tried to reproduce. Maybe an issue with the game tracking player location?
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I think it's a matter of how the game generates loot right now. I'll see what you're describing, but will then see another loot spawn somewhere else and I'll be able to get it. |
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Awesome thanks dusty. Will keep in touch 😀
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There's another bug where the net doesn't swipe after you use the warp ring. This can be "fixed" in game by switching the warp ring out to another item in the same button slot and using that item, THEN using the net. Happens pretty much every time you warp while holding the net.
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Certain friends are not popping up on my friend's list, even if they are online. If they do pop up, it shows an incorrect time in which they were last online, i.e 2 days ago when they were on within 12 hours.
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