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When zone players make more progress on tilesets than the paid staff. @Weeno tis loog knizce. haf yu tryyd 2 maek te meap hwyt? I tinka a hwyt roads hwud alooka guuud. Liek teh olde blur hwones hwith silva buhut hwite.
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Someone was supposed to redo it 2 years ago lmao ty managers
Something kidda fun : the manager at this time (tashkin/pd/alex) even said he was paying a gfx designer to make it. LMAO WHERE IS IT? |
FAKE NEWS!
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Na xD I was in the gfx team bro
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FAKE NEWS of any of the tilesets ever being released. |
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The tileset had been a WIP since Tashkin, and under Tashkin, a lot of it actually got done. Alex went a different route and dropped that new WIP tileset altogether, but it got picked up again with Chelt and now with Blackfires. It's probably done, or extremely close to done anyways. There's really no point in releasing it, though, until you can provide actual content with that update. Otherwise their news updatw might as well scream 'Everyone on Era & Classic! Come back to iZone after having quit after playing for only 5 minutes! We changed our appearance, so our game is now fun!' |
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I'm sorry, but why no gray on roads? Aren't we a floating piece of metal?
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Oops I said something true about zone ^
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Why don't you just use the tileset of space nexus on classic instead of the ****ty one. I mean it was cool in 2014 but now ew.
It's GraalOnline guys, it belongs to the same man : steph so ofc you can use it. |
Xor gave me permission to use it. But FRIED RICE wanted to make Doude edit it and then it turned into a weird kind of tileset
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Then do it.
At least the time there's a new one |
Tileset was finished about a year ago
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New tileset is a Macdonald tileset right
Omg hype |
the funny thing is that moon tileset that chelt loved to tease was done under Tashkin's management.
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Hey guy's remember when we was told that they was making new tileset for zone.. :giggle:
Bwt who's actually in charge of zone now? haven't been on in ages & have they themselves stated anywhere that they going to go through with a new(existing new or new) tileset? I just can't see happening there has been so many excuses one of main ones is that they won't have content to show with new tileset that further delays the process - and if they ain't got the scripters well they ain't going to have the content.. in other words the tileset won't come and the billionth manager comes along with exact same idea. I can understand the want for new content etc but why make anything new using old/tileset they have now if later it's going to need fully redoing as a brand new tileset unlikely to be merged well especially into skyworlds tileset that's lot different than others, would just be creating a heck load more work. So for me it'd be do this: -Start scrapping levels with basically nothing in it(or if few hats or whatever merged into other stores that have space) This will help when later changing stuff about -That also being making the map more small and compact for now, new tileset will likely open it up more but focus on making now smaller this will make community more together than big long roads where you see 1person each century. -GET ANY NEW TILESET DONE/COMPLETED -Make map with tileset on dev - could maybe even slowly morph it into game i.e inside levels gets new tileset and slowly make outside(kinda how classic railroads was made-part by part and blocking off sections until fully made) Stuff like moonplanet, Showdown solo ldrboards etc could all be shown once tileset gets implemented - surmising you've even done any of that. |
Lmao ur wasting ur time m8
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