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-   -   Trade System (https://www.graalians.com/forums/showthread.php?t=9762)

snk 08-26-2012 10:11 PM

I disabled snow balls and water bombs in houses / gang houses if that helps anything ^^

D-Vader 08-26-2012 10:12 PM

Quote:

Posted by snk (Post 187242)
I disabled snow balls and water bombs in houses / gang houses if that helps anything ^^

People will still try to do in public. Possibly disable inside any buildings?

fsh 08-26-2012 10:13 PM

Quote:

Posted by snk (Post 187242)
I disabled snow balls and water bombs in houses / gang houses if that helps anything ^^

thanks :)

NightD.Gray-Man 08-26-2012 10:14 PM

Quote:

Posted by snk (Post 187242)
I disabled snow balls and water bombs in houses / gang houses if that helps anything ^^

I was wondering why my eggshots wouldn't work.

fsh 08-26-2012 10:16 PM

snk do fb screenshots happen on a daily basis?

Jester Lapse 08-26-2012 10:17 PM

Pro and Con list

Nothing droppable
Pro
  • No more crying
  • People earn what they have

Con
  • Unable to give things away to gang as prizes
  • Unable to gift friends on birthdays/special events
  • Unable to help out nubs by giving them shells and a melee(Yes it happens)
  • Increased account theft/resets?
  • Less of a community, more of a solo game

Everything droppable
Pro
  • You can do everything in the Con list of nothing droppable
  • People get scammed something worth high value, they learn more
  • Able to drop the stuff that takes up so much space (guns, useless melees etc)
  • People will be more cautious!

Con
  • People will be dumb enough to get scammed something worth 100+k


My views

Zero02 08-26-2012 10:19 PM

I think the drop system should only apply when it is christmas.

Quote:

Posted by Jester Lapse (Post 187251)
Pro and Con list

Nothing droppable
Pro
  • No more crying
  • People earn what they have

Con
  • Unable to give things away to gang as prizes
  • Unable to gift friends on birthdays/special events
  • Unable to help out nubs by giving them shells and a melee(Yes it happens)
  • Increased account theft/resets?
  • Less of a community, more of a solo game

Everything droppable
Pro
  • You can do everything in the Con list of nothing droppable
  • People get scammed something worth high value, they learn more
  • Able to drop the stuff that takes up so much space (guns, useless melees etc)
  • People will be more cautious!

Con
  • People will be dumb enough to get scammed something worth 100+k


My views

btw, this should earn a rep

D-Vader 08-26-2012 10:21 PM

Quote:

Posted by Zero02 (Post 187253)
I think the drop system should only apply when it is christmas.



btw, this should earn a rep

People would be singing:


Tis the season to be scamming!
Fa la la la la la la la

It wouldn't be Graalmas anymore, it'd be scam season.

Talon 08-26-2012 10:23 PM

No on the trading system. As Street once said, the owners of the game don't want a free economy in which other players can capitalize in certain assets, whether it be guns, melees, or currency. In an open market such as one created by a trading system, the demand for certain items is determined by the supply of the item (infinite, in our case). Prices are set by developers. If we allowed trading of items such as guns, prices will decline way below the original price set for the item. Why? Because when players find no more use for, say, a BAR, they will sell it for a lesser price to appeal to players and use the money to buy a new gun. Eventually the price players set tend to turn into an accepted status quo, which is indefinitely lower than store prices. When this happens, the players' money circulates only through players as opposed to Gralats disappearing when an item in a store is purchased. When money circulates through players, eventually the need for purchasing Gralat Packs is gone as players can just easily sell items to gain money.

This is an issue for any game developer with no outside revenue source. When players are constantly shelling for money, soon all of the money will STAY in circulation through the players, assuming items are bought at lower prices from other players (which any rational player will do). When this happens, TONS of money will be, and stay in the economy which ultimately defeats the purpose of buying packs. This means no revenue for the game owners. Our current system regulates this by forcing players to buy items in-store. Having money disappear when items are bought in-store lessens the amount of money circulating in the economy. When there is less money going around, players are more inclined to buy Gralat packs - that is where game owners make their profit.

Quote:

Posted by Street
I have said it before in the past, and I'll say it again. To prevent scamming without worsening the current economy, there should be a trade system implemented only for items that are currently drop-able (not guns).


fsh 08-26-2012 10:24 PM

I would rather have items droppable because I am smart enough not to be scammed D:

snk 08-26-2012 10:26 PM

Quote:

Posted by Talon (Post 187258)
No on the trading system. As Street once said, the owners of the game don't want a free economy in which other players can capitalize in certain assets, whether it be guns, melees, or currency. In an open market such as one created by a trading system, the demand for certain items is determined by the supply of the item (infinite, in our case). Prices are set by developers. If we allowed trading of items such as guns, prices will decline way below the original price set for the item. Why? Because when players find no more use for, say, a BAR, they will sell it for a lesser price to appeal to players and use the money to buy a new gun. Eventually the price players set tend to turn into an accepted status quo, which is indefinitely lower than store prices. When this happens, the players' money circulates only through players as opposed to Gralats disappearing when an item in a store is purchased. When money circulates through players, eventually the need for purchasing Gralat Packs is gone as players can just easily sell items to gain money.

This is an issue for any game developer with no outside revenue source. When players are constantly shelling for money, soon all of the money will STAY in circulation through the players, assuming items are bought at lower prices from other players (which any rational player will do). When this happens, TONS of money will be, and stay in the economy which ultimately defeats the purpose of buying packs. This means no revenue for the game owners. Our current system regulates this by forcing players to buy items in-store. Having money disappear when items are bought in-store lessens the amount of money circulating in the economy. When there is less money going around, players are more inclined to buy Gralat packs - that is where game owners make their profit.

I don't know if street said all this post, but if so I <3 street. Otherwise I <3 you

プリンセスさくら2 08-26-2012 10:29 PM

Yes, it's a great idea and convenient for us and for Admin

what about ammo

Zero02 08-26-2012 10:29 PM

Quote:

Posted by fsh (Post 187260)
I would rather have items droppable because I am smart enough not to be scammed D:

staff can't just win, can't they?

Jester Lapse 08-26-2012 10:32 PM

Oh last comment on this thread, because I honestly don't even like how era has turned out or it's community, I don't blame staff for there not being a trade system, that all is in Stephan's hands and he limits how much administrators can add on both era and classic. However, I do not agree with how people are handling things now-a-days. So don't blame staff for no trading system as I know most to all of them want one, blame good ol' Stephy.

Quote:

Posted by Zero02 (Post 187253)
btw, this should earn a rep

*waits*

Gamelova 08-26-2012 10:36 PM

I would just remove the drop system then. If it was just to give gifts to friends, then let's do this:

You must add a person to your friend list and they must be your friend for at 3 months or more to be able to gift eachother items.

Instead of dropping there could be a button that says "gift" and you can type the name of the person to gift it too.


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