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-   -   Could we get an use for arrows? (https://www.graalians.com/forums/showthread.php?t=40359)

McCullough 04-27-2018 01:47 PM

I don't mind the arrows, they could just be better is the point we're trying to make.

4-Lom 04-28-2018 08:32 AM

Quote:

Posted by Saeed (Post 810741)
Just because u find arrows useless it doesn’t mean u should go mad and trash talk the ppl who finds them useful.

Dude... If they didn't react it wouldn't be so entertaining and easy..!

MJ4 04-28-2018 09:01 AM

Would be nice if we had arrows that had a bomb. So when it collided with the player it will knock them back. So different types of arrows.

^^^
Not my best idea but at least I tried :)

Asaiki 04-29-2018 12:03 AM

Have arrows have negative effects to damaged players; Slow, Bleeding, Hurt or rarely Instant Death.
Also different type of bows have different effects on players like the arrows we have and bought for aesthetic of it; Lightning = Shock/Stun, Fire = Burn, Ice = Freeze/Stun, Mechanical = Confusion/Inverted Controls, Wind = Knockback, and etc.

Weeno 04-29-2018 12:24 AM

Well considering theres a fooking cooldown for a meer bow and arrow i can see why it isnt used as much

wildkeldeo 04-29-2018 07:14 AM

They should give us the option to sell arrows we aren't using.

EDIT:
Quote:

Posted by wildkeldeo (Post 810871)
They should give us the option to eat arrows we aren't using.

SELL SELL* I MENANT SELL

Crono 04-29-2018 09:29 AM

wonder if iclassic had the "using npcs in pk is for noobs" culture

4-Lom 04-29-2018 02:17 PM

Quote:

Posted by Crono (Post 810874)
wonder if iclassic had the "using npcs in pk is for noobs" culture

at least go whole hog on it, if this is the case... AP gets removed if you so much as sneeze on another player sometimes, if it counts towards pks or not. Bombs, arrows, bushes... you name it.

Rusix 04-29-2018 09:04 PM

Quote:

Posted by Asaiki (Post 810844)
Have arrows have negative effects to damaged players; Slow, Bleeding, Hurt or rarely Instant Death.
Also different type of bows have different effects on players like the arrows we have and bought for aesthetic of it; Lightning = Shock/Stun, Fire = Burn, Ice = Freeze/Stun, Mechanical = Confusion/Inverted Controls, Wind = Knockback, and etc.

This would actually be a cool idea

Quote:

Posted by wildkeldeo (Post 810871)
They should give us the option to sell arrows we aren't using.

EDIT:

SELL SELL* I MENANT SELL

You meant eat, Can't fool us. I been eating my arrows for the last 4 years. All I got was a bad upset stomach. And it hurts when it goes out

Meteor 04-29-2018 09:32 PM

While adding interesting effects to arrows is a cool idea in and of itself, it would be an absolute nightmare for pk.

4-Lom 04-30-2018 04:16 AM

Quote:

Posted by Meteor (Post 810920)
While adding interesting effects to arrows is a cool idea in and of itself, it would be an absolute nightmare for pk.

100 people suddenly reverting backwards OUT of the pk mob instead of charging in. perish the thought XD

XBanished 05-02-2018 10:57 AM

Quote:

Posted by McCullough (Post 810228)
I kind of don't like how arrows bounce off a player when they face toward the arrow, but I forget every player has a shield, even if that shield is no-shield.png.

I propose an idea!

What if arrows went faster--- a lot faster... Currently, arrows can be spammed and you can fire 6 arrows at a time before having to take a little break and have it recharge.

Instead of this, how about the arrows go very fast (but still possible to dodge) and a cool down time of maybe 3s. The player wouldn't be able to fire another arrow until the little bar is full again, like the warp ring mechanic.

I do like that Idea.. it kind of resembles how a bow and quiver would work in real life. (Shoot, Pull another arrow, Aim and, Shoot again.) The problem that I have with arrows is that when player killing it is very unpredictable if your arrow will hit the target sometimes it is so off and it hits but sometimes it doesn't, this all has to do with hitboxes but if there was a way to make them more predictable and consistent (Aiming ahead of target) that would be nice. I don't want to mention baddies because there have already been posts on that but being able to hit ALL baddies with arrows would go nice. Just some thoughts I guess..

4-Lom 05-03-2018 09:34 AM

Lag... and shields.

VexAuraluc 05-03-2018 01:15 PM

Being one who towers like everday, gaining up to 18 hours at most and 6 at the very least, i find arrows to be usefu,l however when you're in a tower like MoD, you/ll notice that arrows may only just slow you down. my guild uses arrows mostly when they are trying to kill a fellow guild member at 0.5 HAHAH

Meteor 05-03-2018 07:31 PM

Quote:

Posted by VexAuraluc (Post 811161)
my guild uses arrows mostly when they are trying to kill a fellow guild member at 0.5 HAHAH

Yeah you guys like doing that!


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