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I don't mind the arrows, they could just be better is the point we're trying to make.
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Would be nice if we had arrows that had a bomb. So when it collided with the player it will knock them back. So different types of arrows.
^^^ Not my best idea but at least I tried :) |
Have arrows have negative effects to damaged players; Slow, Bleeding, Hurt or rarely Instant Death.
Also different type of bows have different effects on players like the arrows we have and bought for aesthetic of it; Lightning = Shock/Stun, Fire = Burn, Ice = Freeze/Stun, Mechanical = Confusion/Inverted Controls, Wind = Knockback, and etc. |
Well considering theres a fooking cooldown for a meer bow and arrow i can see why it isnt used as much
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They should give us the option to sell arrows we aren't using.
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wonder if iclassic had the "using npcs in pk is for noobs" culture
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While adding interesting effects to arrows is a cool idea in and of itself, it would be an absolute nightmare for pk.
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Lag... and shields.
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Being one who towers like everday, gaining up to 18 hours at most and 6 at the very least, i find arrows to be usefu,l however when you're in a tower like MoD, you/ll notice that arrows may only just slow you down. my guild uses arrows mostly when they are trying to kill a fellow guild member at 0.5 HAHAH
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