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-   -   Veteran Players Opinion. Graal getting better or worse? (https://www.graalians.com/forums/showthread.php?t=39670)

Aguzo 09-07-2017 11:21 PM

It's mostly about the community. There are lots of mmos that keep their players for years
iClassic is more of a social platform

The game doesn't force you to level up, or play competitively. House Design, Graphics, Spar, idling, emote-spamming, etc. You choose your own play-style
I believe that's why people still play

kenthefruit 09-08-2017 12:01 AM

Quote:

Posted by Aguzo (Post 795615)
There are lots of mmos that keep their players for years

Graal has kept most of its community for years.?

Red 09-08-2017 01:05 AM

In regards to competitive type activities;

Competitiveness within iclassic has hit an all time low.

For example the sparring community, the older better sparrers go inactive and a new group are the new "generation" (look at kaios being #1 for the season, if this was 2 years ago and we had these leaderboards then he'd never reach the top 45)

McCullough 09-08-2017 04:28 AM

I began playing early 2014. Throughout these 3 years I learned a lot, be that spar, pk, money-making strats etc. It's an MMO, I couldn't expect much of it but I'm still here and still having fun doing what I learned to do. I met new people and sparred/towered with them and had some good times. I'm only more inactive nowadays because I'm now a junior in high school. I can't balance the constant attention of keeping spar skills up with school stuff.

When I started out playing, towering and spar seemed a lot better. The community was just secure and less hateful unless I was too young to pay attention.

Like others said, the new content from the gfx and scripting team has gotten better, but spar has stayed the same and towering has no reward. Players need to connect more, and I don't really see much of that. I see simple conversations or people afk or GSTs with salt after a guild wins. I don't think anything has really changed besides people coming and going. Good sparrers left, new ones came. Old tower guilds have come and gone, as well. It's just a little cycle right now where people are bored and growing up. There isn't much around to really keep people around like before, and that's like what others said: Players grew up, don't feel the same when they first started or simply want more.

I feel a the same way a little bit. I don't feel the same as I did back then, but a lot's happened in the past 3 years, and my view on a lot of things changed. I also want to see more things that will keep me interested. I love sparring, and towering was great, but there just needs to be more. It could be anything, be that an improvement to the game or simply more features. The game needs less problems. The community is pained by some of these problems and it brings negativity.

That's all I really have to say.

Skyzer 09-08-2017 04:30 AM

Quote:

Posted by McCullough (Post 795654)
I began playing early 2014. Throughout these 3 years I learned a lot, be that spar, pk, money-making strats etc. It's an MMO, I couldn't expect much of it but I'm still here and still having fun doing what I learned to do. I met new people and sparred/towered with them and had some good times. I'm only more inactive nowadays because I'm now a junior in high school. I can't balance the constant attention of keeping spar skills up with school stuff.

When I started out playing, towering and spar seemed a lot better. The community was just secure and less hateful unless I was too young to pay attention.

Like others said, the new content from the gfx and scripting team has gotten better, but spar has stayed the same and towering has no reward. Players need to connect more, and I don't really see much of that. I see simple conversations or people afk or GSTs with salt after a guild wins. I don't think anything has really changed besides people coming and going. Good sparrers left, new ones came. Old tower guilds have come and gone, as well. It's just a little cycle right now where people are bored and growing up. There isn't much around to really keep people around like before, and that's like what others said: Players grew up, don't feel the same when they first started or simply want more.

I feel a the same way a little bit. I don't feel the same as I did back then, but a lot's happened in the past 3 years, and my view on a lot of things changed. I also want to see more things that will keep me interested. I love sparring, and towering was great, but there just needs to be more. It could be anything, be that an improvement to the game or simply more features. The game needs less problems. The community is pained by some of these problems and it brings negativity.

That's all I really have to say.

This thread isn't for you, bud.

G Fatal 09-08-2017 04:49 AM

Ios Vet not pc but..It hasn’t got better nor worse, it’s had roughly the same update rota since like forever(occasionally getting bigger or new updates) It’s simply because we eventually all get fed up and bored of waiting on stuff we’ve always liked to have seen on the game. The overall platform of being able to create your own character make hats/guns/melee etc and even make the levels and gani’s and get them ingame is unique on its own not many games allow you to create alot and it’s thrived because of that, the community made it what it is now. Sure you can look at zone for instance and see how worse in an update sense it can get but does that make zone a worse game? imo No, there isn’t always going to be good developers or the people needed to keep to a standard so at times it will feel like it’s worse but overall it’s been like that for awhile and still manages to keep players playing. Community always has kept players for longer than they usually would stay on games and the full customisation help aswell.

Pokki 09-08-2017 05:36 AM

was definitely more fun and exhilarating throughout the early years, but it took a massive turn on its content and now i honestly find no objective in playing graal anymore

Perseus 09-08-2017 06:11 AM

It's like every other mobile game- You can find a better one that is PC only, but the convenience of it being on your phone keeps you playing.

Ethacon 09-08-2017 01:41 PM

Quote:

Posted by McCullough (Post 795654)
I began playing early 2014. Throughout these 3 years I learned a lot, be that spar, pk, money-making strats etc. It's an MMO, I couldn't expect much of it but I'm still here and still having fun doing what I learned to do. I met new people and sparred/towered with them and had some good times. I'm only more inactive nowadays because I'm now a junior in high school. I can't balance the constant attention of keeping spar skills up with school stuff.

When I started out playing, towering and spar seemed a lot better. The community was just secure and less hateful unless I was too young to pay attention.

Like others said, the new content from the gfx and scripting team has gotten better, but spar has stayed the same and towering has no reward. Players need to connect more, and I don't really see much of that. I see simple conversations or people afk or GSTs with salt after a guild wins. I don't think anything has really changed besides people coming and going. Good sparrers left, new ones came. Old tower guilds have come and gone, as well. It's just a little cycle right now where people are bored and growing up. There isn't much around to really keep people around like before, and that's like what others said: Players grew up, don't feel the same when they first started or simply want more.

I feel a the same way a little bit. I don't feel the same as I did back then, but a lot's happened in the past 3 years, and my view on a lot of things changed. I also want to see more things that will keep me interested. I love sparring, and towering was great, but there just needs to be more. It could be anything, be that an improvement to the game or simply more features. The game needs less problems. The community is pained by some of these problems and it brings negativity.

That's all I really have to say.

I think it probably was better.

The competitive community that is.

At least from what I can remember when I was a noob and did some towering.

I'm still a noob tho just in my early noob dayz

Numbrero 09-08-2017 09:41 PM

Quote:

Posted by Dusty (Post 795609)
My opinion is that it's a bit of a skewed concept to give an opinion on. How many games can you say you've played for as long as Graal(at least if you're asking veteran players)? 5+ years is a long time for a single game. After a while you're going to get burned out on what made the game fun before.The magic fades, but you still stick around for one reason or another. Maybe it's friends, maybe it's the investment(either time or money) but if you're still around it's for a reason. But just because you're around doesn't mean you have the same outlook. You might still be around but it's harder and harder to enjoy. Most of your friends are probably gone, maybe you start realizing that after 5 years it's still more or less the same, maybe it's the fact you started when you weren't even a teen and now you're graduating high school. Either way, it becomes harder and harder to have an objective perspective on the game. Something you once thought was the most amazing thing when you were still a noob probably seems dumb or boring now. Does that make the content worse or does it just mean you've matured?

I've played another mobile game for 7yrs and honestly the only thing that makes a game worse is growing up and realizing there really wasn't anything to it.
Mobile Classic IMO is better than it was years ago. It seems to be handled better(minus the lag), everything is stylish and neat, nothing really feels like
"Oh it should be like this" unless you're really upset something turned out another way.
Maybe you're not having fun on Classic anymore, why?
Most likely because you've been doing the same thing over and over for years.
Otherwise mobile Classic seems to be good. I can't say for other servers since I've not spent as much time on them.

Wolfie 09-08-2017 10:06 PM

To me, the magic that made me played Graal a lot was offmap and the thrill of exploration, wanting to know what's out there, beyond the small boundaries of tiles that are blocking me from knowing. I started in 2012, and during that time, second server glitching was still a thing, and there was a horse glitch that can easily get you offmap. Now, all of that is gone. Offmap is just full of warps, or black tiles. I'm just in Graal City looking for people to talk to because most of my friends are gone. Sure, some content can be amazing, but there's nothing more amazing and magical than a thrill to do something, at least for me. After that, there's the socializing aspect of it, but most of my friends already quit now, so that sometimes can leave me pretty lonely whenever I come on as I watch other people socialize with their guilds, having fun with their friends, things that I used to do all those years ago. I sometimes wish I can go back and socialize with my friends again, glitching off-map as a 12 year-old kid but nah. I'm about to graduate high school this year and moving on.
But yeah, just wanna say that. As for has it gotten worse or better, ehh, it's still the same. Only major difference is towering because I spoke to a few people regarding their experience with the new towering system and they said it's dead.

RyanB 09-08-2017 10:14 PM

I played in late 2012, like November or something.Game is definitely getting better. The gfx looks smoother and there isn't as many glitches to do. Sure, you could argue that events were hosted A LOT back then, but it made the rarity of event hats seem low, as one hat could become a prize multiple times.

McCullough 09-08-2017 10:23 PM

Quote:

Posted by Skyzer (Post 795655)
This thread isn't for you, bud.

Forgive me, I meant early 2013. Is that better?

Skyzer 09-09-2017 12:41 AM

Quote:

Posted by McCullough (Post 795705)
Forgive me, I meant early 2013. Is that better?

Uh. No.

Kouji 09-09-2017 02:45 AM

The game has gotten better but the community has gotten worse


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