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I for one like the change, but i will say that it takes a lot longer to complete now. well... I've only done the "kill 40 ambush baddies" and "kill 50 lizard dudes" and both have taken over an hr. Whereas, the pyrats took me 30mins, tops. Hopefully the hype dies down because i keep getting frustrated with the KSing. Ill just be farming over 1k/hr at my GH for now until it does. -_-
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some people are complaining theres no explaination for why tristam suddenly returned xD which in short kinda should be included
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My one complaint is that my bounty contract expired even though I still had 20 hrs to finish. Kinda sucks because I had just a few more baddies to kill. Not sure if anyone else has had the same issue.
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There was pretty much no point to baddies that weren't convenient for leaderboard use or weren't pyrats, so what's wrong with the bounty system revolving around baddies? People already do things like pk, spar, and catch bugs. I'd rather see something that wasn't being put to use given purpose. Baddies were just there as a slight annoyance while traversing the map, now they're used.
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I don't think anyone questions that this implementation of a baddy-killing quest is better than the Pyrat Bay one, I just think it would have been better to keep Pyrat Bay and use the Castle's daily quest for another activity so that players have options… or keep the Castle quest and turn Pyrat Bay into a place where you get a daily spar or PK quest |
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we will be revamping pyrat bay in a big booty update in the future
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