kenthefruit |
08-03-2015 01:21 AM |
Quote:
Posted by Brick
(Post 599918)
Except a couple hundred players in one level trying to get through an event warper would cause major lag, which is the number one thing players complain about on graal. The queue event system eliminates that problem.
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Y'know, I never had a problem with event warpers and lag before and I used to play events 24/7 with (ET). The thing is, event warpers typically took some time to fill up, so it actually (in most cases if the hint wasn't painfully obvious) wasnt a couple hundred people bombarding a level at once. It was gradually filled up thus meaning the level was never actually laggier than any other level.
I know another point was that "everyone gets to play now," but really, it's a lot more selective than the event warpers ever were. I've never been selected in the que, now i dont honestly care, but I'm just using it as a point. Not only that, but i'm sure the people who actually do get picked for the event have no clue as to what they're doing. Whereas the event warpers kinda held a fine comb through the people who participated, because the ones who put the work into finding the warper obviously really wanted to play.
Also, I always really enjoyed finding the event warpers. Going on a search for event warpers was half the fun of playing in events. It was entertaining to work with your Guild and find the warper together, or having to use your graal knowledge to find the door using their hint (at times there weren't even hints). What im trying to say is, the removal of event warpers kinda dumbed down the whole experience for me. Rather than actually having to do some work (which was fun) to get to the event, you just press the button and cross your fingers that you're picked. It's a lot less interactive and entertaining that way. But that's just me.
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