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Graal gmaps(which stitch overworld levels together into one giant level) does not support seamless looping. Can possibly make a hackish way around it but the effect would be broken if other players are around(as you approach the edge of the world where it would loop, players would disappear as they cross the actual line, and vice versa).
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The world is round. And by round I meant circle.
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Well, if the graal engine can't acrually make it round, then have the top/bottom/sides warp you to the opposite edge when you reach the 'void'.
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Yes that would be awesome and I wish this would happen on every server alon with more area content and hats.
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Technically, Graal is 2D, aside from the shading. This may be applied to Kingdoms I think.
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