Graalians

Graalians (https://www.graalians.com/forums/index.php)
-   Ol' West Future Improvements (https://www.graalians.com/forums/forumdisplay.php?f=56)
-   -   WHAT IF THE WORLD WAS ROUND?! (https://www.graalians.com/forums/showthread.php?t=28145)

Shiz 04-15-2015 06:29 PM

Quote:

Posted by Admiral (Post 554241)
I think if you understand this idea and don't just flame it because of the way it's written, it's actually pretty good and would work for Ol'West

This^ And it is possible. I'm sure Alpho could whip something up if the idea was considered.

Dusty 04-15-2015 06:51 PM

Graal gmaps(which stitch overworld levels together into one giant level) does not support seamless looping. Can possibly make a hackish way around it but the effect would be broken if other players are around(as you approach the edge of the world where it would loop, players would disappear as they cross the actual line, and vice versa).

Belak 04-15-2015 07:58 PM

Quote:

Posted by Dusty (Post 554281)
Graal gmaps(which stitch overworld levels together into one giant level) does not support seamless looping. Can possibly make a hackish way around it but the effect would be broken if other players are around(as you approach the edge of the world where it would loop, players would disappear as they cross the actual line, and vice versa).

That's why it wouldn't be worp it would just you can see the other side and just like adding more map but it loops so you could still see players wouldn't be a problem at all I think.

GOAT 04-16-2015 05:05 PM

Quote:

Posted by Belak (Post 554303)
That's why it wouldn't be worp it would just you can see the other side and just like adding more map but it loops so you could still see players wouldn't be a problem at all I think.

I think he's saying it's not possible with graal(meaning not a scripter problem, but the engine itself) to make it like you're suggesting. He's saying that if they do it like the 100 hr place in classic it might work(i think thats what he meant).

Belak 04-16-2015 08:51 PM

Quote:

Posted by GOAT (Post 554429)
I think he's saying it's not possible with graal(meaning not a scripter problem, but the engine itself) to make it like you're suggesting. He's saying that if they do it like the 100 hr place in classic it might work(i think thats what he meant).

Oh I see so could they upgrade the engine or is that not a possibility? Well just thought it was a cool idea :/ lol.

Itkitt321 04-18-2015 03:55 AM

The world is round. And by round I meant circle.

GOAT 04-18-2015 04:35 AM

Quote:

Posted by Belak (Post 554499)
Oh I see so could they upgrade the engine or is that not a possibility?

I don't know, but if it was possible I wouldn't hold my breath on graal ownership doing it.

Quote:

Posted by Belak (Post 554499)
Well just thought it was a cool idea :/ lol.

It is, but I don't think it's worth the effort needed.

Zura 05-07-2015 05:58 AM

Well, if the graal engine can't acrually make it round, then have the top/bottom/sides warp you to the opposite edge when you reach the 'void'.

Orange 05-07-2015 06:22 AM

Quote:

Posted by Zura (Post 561466)
Well, if the graal engine can't acrually make it round, then have the top/bottom/sides warp you to the opposite edge when you reach the 'void'.

I mean that would be pretty simple, but to make tiles actually appear so it doesn't look like there is an end to the map would be hard, probably impossible. Making it just a warp actually looks pretty nice. I tested it out and I like it.

Multipas* 05-07-2015 06:33 AM

Yes that would be awesome and I wish this would happen on every server alon with more area content and hats.

Dark Ice Cream 05-07-2015 07:07 AM

Technically, Graal is 2D, aside from the shading. This may be applied to Kingdoms I think.

Belak 05-07-2015 12:50 PM

Quote:

Posted by Dark Ice Cream (Post 561502)
Technically, Graal is 2D, aside from the shading. This may be applied to Kingdoms I think.

It doesn't matter if it's 2D the map sides would just connect.....

Crono 05-07-2015 01:38 PM

Quote:

Posted by Belak (Post 554127)
Isnt Ol' West goal to be original and unique

Nope.

Imprint 05-08-2015 03:21 AM

Quote:

Posted by Orange (Post 561482)
I mean that would be pretty simple, but to make tiles actually appear so it doesn't look like there is an end to the map would be hard, probably impossible. Making it just a warp actually looks pretty nice. I tested it out and I like it.

Why don't you just add a ring of levels around the OW that look like the opposite side of the map. Then just warp players to the actual opposite side when they step into them. It's kind of a hackjob and there's probably a better way but it would look better than just warping them.

Dusty 05-08-2015 06:25 AM

Quote:

Posted by Imprint (Post 562137)
Why don't you just add a ring of levels around the OW that look like the opposite side of the map. Then just warp players to the actual opposite side when they step into them. It's kind of a hackjob and there's probably a better way but it would look better than just warping them.

Because players would approach the end of the world and just disappear, which would be disorienting as you'd see the levels but not the players in them; especially with PKing and such. Also keeping mirrors of the levels would be a pain.


All times are GMT. The time now is 11:34 AM.

Powered by vBulletin/Copyright ©2000 - 2026, vBulletin Solutions Inc.