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Sparring already has a great variety of strategies, but this would make the different possibilities endless. +rep :D
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I say leave spar how it is but those ideas would be great for PKing.
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Even though i think these are sort of okay ideas, i think it'll add an unfair advantage to sparring like King of the Hill did to certain guilds due to Noob Recruiting. Speaking of which, FurryAmigo did mention that the team had a WIP(Work in Progress) of the spin attack... But it was overpowered/glitchy in some ways so they cancelled it... @Higbey: Quote:
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Maybe they could make a separate freestyle spar that could also use it and use arrows and bombs maybe. Or like a arrows only archery spar or bomb only spar, we have so many spars across the gmap that aren't being used.
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Idk... Just an idea i popped out of my head right now |
I don't think this idea would be good for pking at all...alot of people just spam arrows/bombs, and sword anyway. Barely anyone tries to run around and get clean hits, which is what will happen with the spin attack. I think maybe a dodge button would be a useful thing since it would take practice to be able to time it right. Plus dodging wouldn't make killing people easier, or give an unfair attack advantage to anyway since no damage is delt.
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I think he means sprint, like double tapping the movement buttons to dart in that direction, maybe having some sort of stamina bar or recharging time?
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i can deffantly see these ideas for pking and such, but never sparring. only reason why i dont want this to happen to sparring is because it makes it far by only have one weapon (sword) its all bout your tech, if u need to be good at sparring go to tinyurl.com/how2spar lololololol
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Like you should run like an 8 and then you get a "special power" that does more damage?
That's how I see it. |
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It doesn't feel right to change something that's been a part of Graal for over 10 years, and it ESPECIALLY wouldn't feel right if this was put on iPhone before PC. Overtime you'll adopt new strategies and techniques for sparring.
I'd say if you wanted this the best bet would to implant an event's system with Game Coordinators on iClassic and you could have certain events which allow you to perform such techniques. That's what makes Unholy Nation fun, the events give you unique bonuses instead of simply a sword and shield such as ZombieHunt where you have a gun shooting zombies, CS where you can shoot Nukeshots, Arrows, Fire Arrows, and Fireballs, and Juggernaut where the Juggernaut can charge for a powerful attack. It's just not right to change sparring and PK, that would be like changing the 2D style of the game into a 3D first person shooter style. |
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go on classic pc for a example of what im talking about, master li teaches player how to learn these moves and you need to earn them, im sensing that alot of the reasons why no one wants it added to spar is because they dont want it to change/ afraid of suddenly having to cope and learn the new system with everyone else/not being as good as before because of new actual techniques, since all the existing techniques and more would be to the exponent of how many attacks/powers.
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