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-   -   ArcheAge-The Greatest(Upcoming) MMO Ever? (https://www.graalians.com/forums/showthread.php?t=19055)

Nyte* 07-10-2013 05:18 PM

Can I not get into the beta anymore? I signed up

Skill 07-10-2013 07:26 PM

Quote:

Posted by Nyte* (Post 384295)
Can I not get into the beta anymore? I signed up

The beta hasn't started yet.

Skill 04-13-2014 01:24 AM

Bumping this now that EU/NA is now in the alpha part of testing, and release is planned for this year. I absolutely cannot wait.

It reminds me a lot of Graal Kingdoms. You can build a ship and sail with others, you can build a house on the actual map(not instanced) and decorate it, but there's so much more. Crafting is important, the world is huge, there's all kinds of challenges and dungeons. You can build a castle as large as you want with your guild, as long as you can get the resources to the northern continent. You can be a pirate and hijack others ships/steal their resources.

Quote:

Posted by Rexx (Post 368546)
It seems like every upcoming MMO is going to be the best and compete with WoW's success.
They all end up F2P with dying populations.

Adding on to this, every mmo like that dies because they all are themepark MMOs. They cannot put out content faster than players consume it. because of this, they die. With sandbox games, players create the content, which allows them to never get old.

Archeage is the first game to mix sandbox and themepark elements, and it does so with AAA quality, which is why I think it'll succeed

Nyte* 04-26-2014 04:49 PM

Got an email saying they have founders packs. I think you have to pay $125 or so to get into the Alpha right now which kinds sucks. I believe there's ways to get into the Russian beta with an English patch though if anyone is interested.

Skill 04-30-2014 02:37 AM

Party hard.

http://www.twitch.tv/bikeman/c/4141728

iHot 04-30-2014 02:43 AM

MMO's are garbage now.

Skill 04-30-2014 04:06 AM

Quote:

Posted by iHot (Post 471137)
MMO's are garbage now.

Archeage breaks free from the habit that makes most MMOs garbage IMO. Instead of trying to copy WoW and be another Themepark MMO with its own niche perk, Archeage changes the way an MMO is played. Rather than just feeding players content to try and beat(quests, raiding endgame, pvp arenas), they have players make up the game. You craft stuff, you build a house, a castle, and attack other's castles. You build castles from scratch using pieces in the design you want. Everything you build is on the map you play through-low level zones aren't forgotten. Climate affects how well your crops grow.

You'll have player made stories. Guild that controls a zone in Auroria charges too many taxes? Players may band together to overthrow the guild so that its more affordable. Guild charges too few taxes? They might not be able to afford to continually repair their castle, and might get defeated by a powerful force.

Ships are a unique feature, and everything in the world matters. Players acting as pirates might try to take you down as you deliver a trade pack across continents for huge rewards, and kill you to steal the trade pack. You'll have reputable guilds that act as mercenaries for protection against pirates, for a fee. You'll have known top crafters in each server that make the best of equipment.

It's sort of a kickback to Ultima Online from what I've heard, just less hardcore. It's not just another "do our quests, hit endgame and try to beat our hard raiding, and kill people in pvp arenas" with better graphics and some form of unique thing to it. It literally follows another format known as a sandbox MMO.

Imprint 04-30-2014 11:13 AM

If it's a kickback to Ultima Online that sounds pretty cool. Sounds like they managed to do a lot of the things EVE does well without the mountain of menus. If I manage to get a key I'll definitely check it out. Can you give me a rundown of your opinion on the PvP?

Skill 04-30-2014 09:39 PM

PVP in Archeage is core to the game; without it, many elements of the game would not function.

The PVP in Archeage is open world pvp, in PVP zones. The high level zones are PVP, the northern(entirely player run) continent is pvp, and the open seas are pvp.There are 2 factions, one from the western continent, one from the eastern continent. If you kill a player of the opposing faction, you get honor points which can be used for various things(I believe there are diminishing returns on the same player so it can't be exploited). So generally, you're rewarded for killing the enemy faction.

If you kill a player from your own faction, a blood splatter appears. Anyone can click this splatter while it remains, and report the crime. When reported, you gain crime points and infamy points. If you reach 50 crime points, upon your next death from another player, you are sent to trial. You can also get crime points from stealing crops from your own faction. Players from your faction then vote on a jury as to whether you are guilty or innocent. Generally to be chosen innocent, you would need to come up with a valid reason for your crimes.

For example, perhaps you were gathering your friends tree farm for him since he couldn't log in, and someone mistook it for a crime and reported the footprints. Maybe someone stole your trade pack, so you had to kill them to take it back. I've also seen silly excuses for crimes, such as "He told me to stab him not my fault", and "I'm stopping untaxed farms by stealing their unprotected crops, he's the criminal not me" and so much more.

If chosen guilty, you go to jail. In jail, you can either serve your time, or attempt to break out in a variety of ways(my favorite being stealing a guard tower key, climbing up it, and taking a confiscated hang glider to fly over the walls). Breaking out is risky as you might be recaptured, but is an option. Generally you want to have friends with a getaway boat ready when you break out so that no other player tries to kill you to turn you back in. Jail sort of felt like a throwback to Old Graal Classic before jail got silenced- people have loads of fun in there, but after a while long sentences do act as a means of not wanting to commit crimes.

If you accumulate 3000 infamy points, you get banished from your faction, and become a pirate on the central pirate island. You pretty much live off of stealing trade packs from other players attempting to sail them across continents, and it can be pretty fun. Only the worst of criminals become pirates.

PVP is also crucial because of trade runs. You earn gold from crafting a trade pack with various materials such as plants you grow and stuff you mine, and delivering it somewhere else. The further you take it, the better of rewards you get. The thing is, other players can attempt to kill you to steal it, and take the profits for themselves. This makes PVP highly important, as you need to be able to defend yourself from theft by either your faction, pirates, or the enemy faction. You may also want to steal from people. This is why people band together for high risk trade runs such as cross continental ones.

So generally, you do not want to kill a member of your own faction, unless you see a reason to do so such as stealing the trade packs on their ship for your own profit.

The northern continent allows players to build castles on it, or attack the castles of others. The north continent is literally empty, except of what players create. These take a massive amount of resources such as stone, lumber, and iron, and will likely be a large group effort. You can design them however you want, placing walls, gates, guard towers, cannons, and other parts however you see fit. Other players can also attack your castle, so you need to defend it. I believe its open for attack only at a certain time each week-so you don't need people on 24/7 to defend it. You can tax players for land on your castle. Because of this, you may see player lead rebellions against large guilds that tax too high. You may also see guilds fall apart due to lack of funding from low taxes. Getting resources to the north as hard, as you need to avoid theft when transporting them, and also avoid the Kraken which is insanely strong.

I think there's arenas of some sort, but I'm not sure.

Archeage isn't nearly as complicated as EVE online, it is a lot less overwhelming. It starts out a lot like a standard MMO like WoW, with quests, but over time introduces you to new features as you level. You get a horse that you raise at level 5, small rowboat at like level 7, a glider at level 12, and a farm at around 15. Leveling is also super fast too, I hit level 15 in about a couple hours and apparently hitting 50 only takes a few days to a few weeks-it isn't a grind. Pretty much everything from crafting to gathering gives EXP, too. You shouldn't feel completely overwhelmed when starting, and it doesn't take too long to learn, but there's so much to do that it doesn't feel stagnant after a while.

John 04-30-2014 09:54 PM

Skill, you're making this game the reason I want a PC so bad. I'm building one soon and I keep looking at the specs of the game so I can get at least a good decent build.

Skill 04-30-2014 11:54 PM

Quote:

Posted by John (Post 471267)
Skill, you're making this game the reason I want a PC so bad. I'm building one soon and I keep looking at the specs of the game so I can get at least a good decent build.

What's your budget? I can recommend you a build that can run the game on various setting levels.

I run the game on highest settings smoothly on the following medium budget build:

FX 6350 6 cores @3.9 GHZ ~$130
Radeon 7870(the R9 270X is slightly better for the same price) ~$200
8 GB RAM
1 TB HDD

I'd recommend at least a 600 watt PSU, and an am3+ motherboard compatible with your PSU.
The entire build would have probably cost about $600-700 excluding interface devices like a monitor/keyboard.

For low budget, this can probably run the game on medium or high:

Radeon HD 7770(~$110)
AMD FX-4300 Vishera 3.8GHz (4.0GHz) Socket AM3+ (~$110)
8 GB RAM(~$75)
1 TB HDD(~$60)
500W bronze PSU(~40)
am3+ ATX Motherboard(~$70)
cheap case(~$20)


I'd say for less than $500 you can probably build a PC that can run this game. If that's still too much, you might be able to skip out on a graphics card and get an APU/fm2 socket motherboard, and cut the cost by about $100-150, though it would only run it at about medium.

Imprint 05-01-2014 12:12 AM

Sounds like a load of fun. MMOs always tout how dynamic their PvE world is and forget that PvP should be have an effect on the game as well. GW2 kind of managed this with WvW and that's what attracted me to that game, but it looks like Archage might have some cool things too. Gonna try to get into the Beta when it starts.

HON3Y BADG3R 05-01-2014 02:34 AM

I am already in love. Is alpha $150 as I read? This is a game I have dreamt of.

EDIT: Alpha Founders pack (early access with a bunch of in-game items) is a good bargain, but not for me. Signed up and applied for beta.

Skill 05-02-2014 03:19 AM

http://www.twitch.tv/bikeman/c/4141434

that party boat LOL

edit: nvm its just a longer version of the old video.

Distorted 05-05-2014 10:42 AM

Honestly WoW has died out, it's lost tons of members and support, that's why it's free now lol, I definitely think this games got potential.


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