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-   -   What do you feel should take priority? (https://www.graalians.com/forums/showthread.php?t=13944)

CHAOS* 01-05-2013 12:28 AM

Quote:

Posted by Zone Cadet (Post 273529)
-Missions
Missions that give you the proper amount of money that you unlock as you level up

-Events
Small 2 minute events in which you can win 200-1000 gralats or a hat by winning

-Squad v Squad activities
Ranges from KotH(King of the Hill) to CTF(Capture the Flag). Can be squad v squad or squad v squads

-Single player activities
Things you can do alone without aid of your squad such as gun spar.

-Alterations to PvP maps
Revamp the maps to give a sense of direction and an overall more fun feeling to play. Easter eggs.

-New planets
New modes of battle.

-Weapons
Guns, melees, explosives(?)

-Furniture
More decor for houses

-More items
For fun items such as jetpack or spaceships.

I think all of these are great except for more furniture and more items. There is no point to houses right now and we don't want this to turn into iEra. I think the most important things out of these are the missions getting a good amount of money, single player activities, and more weapons.

failure 01-05-2013 01:36 AM

Didn't read the thread...but from the OP, squad vs squad. Zone is supposed to be squad centered right? Events would be too iEra-like. And solo gun spar would be kinda cool. But squad spar would be better, as squads should be the primary focus.

KingDuffy 01-05-2013 03:11 AM

For an option you should add "more headaches" and add items such as a full auto party blower.
-Just kidding, but now seriously: (Of course I would make a list!)

-Missions: It says the missions are a certain level. (level 1 mission etc.) That should be put in a more useful use. A level 1 mission should be only played by that level, so people level up to unlock new, higher level missions.

-New missions: The higher level the mission then the higher the gralat pay and exp gain.

-Planet Wars: (First off its pvp events but the word events confuses people) Adding more planets would be nice. Also each tag should have its own "planet squad" tag, because I really wish I can communicate with my team.
Spoiler
WHAT ARE YOU DOING YOUR SILLY GEESE!? PROTECT THE BASE AND SHEWT THE PEOPLE. NOOOO NO DON'T THROW UR GRENADES, UR A MILE AWAY!

^---Example...eny ways! Also the planet wars should not start unless there is at least 2 players on each team, like a waiting room so people don't solo bases to get their bounty up, plus that's boring.

Planets: Mabye a planet that would be team death match? Time limit, respawning around the map, and no specific base. Like how fps shooters are, small maps, no team base or spawn, spawn around map, and team score.

Battle arena: I feed backed this but, I'd like to see the pk arena made into 1 giant room, with heals spawning only in the center, with barrels as barricades on the outside.

Squad BASEING: There should be two alien spaceships added to the skyworld, where squad will compete to protect the captain who would have high hp and would be standing at the control table (pilot of the ship) When a squad would kill the captain, the ship should blow up, killing everybody except the squad members that took over. The bounty of all the players killed by the "crash" should be split amongst the squad members.
Spoiler
There should be 1 alien mother ship by the top left shopping mall and 1 by the bottom right shopping mall. Squads that control the top left ship will receive eny gralats that are spent in their shopping mall. (Yes this includes custom refunds. When a head is refunded by a player not from their squad then the squad gets 5000 gralats split amongst the members.) This is to make an attraction to that ship, so people will battle over this one rather then the bottom right one.


These are all just suggestions. If you found eny of them criticizeing zone then please understand that I too, understand that this is a new server and has many bugs. Just suggestions :)

Jester Lapse 01-06-2013 01:45 AM

1v1 gun spar has been added for you solo do rollo players :)

Zant Zen 01-06-2013 01:50 AM

There should be missions that are hard to complete solo, but made for multiple people, as well as missions ideal to do solo. Also, I'd like to see rare item rewards from missions.
I would go super into detail like I usually do, but I have to go now.

MythZ 01-06-2013 02:35 AM

Why do my melee spars show on my profile i was messing around with melee, I thought only gun spar would show.

Dude1310 01-06-2013 02:37 AM

Quote:

Posted by Jester Lapse (Post 274258)
1v1 gun spar has been added for you solo do rollo players :)

Also a special gun spar room for VIP players ;)

iBlade 01-06-2013 05:42 AM

It's weird that whenever you gain levels the lower the gralats you'll get in missions..it should be the opposite way..

BabyGhost 01-06-2013 11:27 AM

As you gain levels, you should be able to unlock more missions and unlock harder difficulties. That way, you need to play harder missions to earn more money. We are stuck with lvl 1 enemies.

ESD_Hyaku 01-06-2013 09:36 PM

It would be nice to have my old pistols back, but the server needs more social and compettitive things.

Fuldur 01-06-2013 09:53 PM

More items, then you guys should go for new planets (new ways to battle).

Skill 01-07-2013 01:42 PM

Keep in mind that the more options you select, the less effective it becomes. If you vote for everything, it only shows that all of them should have equal priotity.

I think missions need to be improved, right now there are only 3 of them and older ones don't pay well. Missions should pay the same regardless of level, and you should unlock new ones as you level. However, the missions need to be more in depth than just running around doing x amount of something.

Fuzz 01-08-2013 09:52 AM

All of them except events and furniture.

Infernus Lapse 01-09-2013 03:18 AM

Instead of towering or CtF for squad v squad, there should be squad v. Squad space station battles, where yiu cintrol a space station for a certain amount of time and you get the equivalent of basing hours for it. For this you'd need to make some sort of spaceship that can hold at least 4-5 passengers at a time, incase someone decides not to buy a spaceship for whatever reason.

Jester Lapse 01-09-2013 05:27 AM

Can someone explain to me what the appeal is to basing? Off topic, but sorta not, but my personal views on basing is *sit in virtual room all day not enjoying other aspects of the game and spamming a "control point"* I never understood the appeal to it, so if someone could explain it to me I would love to increase my insight.


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