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-   -   Player Kills Not Counting (https://www.graalians.com/forums/showthread.php?t=40430)

GOAT 09-04-2018 04:06 PM

Quote:

Posted by Darkk (Post 817845)
Who cares if pks don't count. It's a brain dead activity that requires 0 skill, very boring. I'm glad the admins finally removed it

50% agree. But I bet the top PKrs at angel clan pond would run circles around you. Went to pk there for old time sakes and I need to step my game up. I can’t believe I got rusty in a 5 button game. :'(

Saeed 09-04-2018 04:39 PM

Quote:

Posted by Saeed (Post 817778)
The most appropriate fix to the problem when players kill themselves at 0.5 is to disable players from getting hit with the spikes and their own bombs at 0.5 hp

I disagree with the idea to give the player who landed the most hits the kill because he might be dead before that player even attempted to suicide. I also disagree with letting players die at 0.5 and making the kill go to nobody. I do believe my suggestion would make everyone happy. Anyways back to topic, @ players who still pks. Is there still mobs taking place and does your kill counts all the times now?

GOAT 09-04-2018 04:57 PM

Quote:

Posted by Saeed (Post 817853)
I disagree with the idea to give the player who landed the most hits the kill because he might be dead before that player even attempted to suicide. I also disagree with letting players die at 0.5 and making the kill go to nobody. I do believe my suggestion would make everyone happy. Anyways back to topic, @ players who still pks. Is there still mobs taking place and does your kill counts all the times now?

What about non tower PKrs? A majority use baddies to kill themselves.

Saeed 09-04-2018 06:06 PM

Non tower Pkers who don’t pk at mobs at the same time are very rare. In addition to that those Pkers are usually killing random players and those type of places usually don’t have baddy kills nearby. If you’re talking about a bunch of people gathered in a snall area pking eachother then dying to baddies at 0.5 then this technically called a mob. Because they’re just spamming their sword without moving till they’re 0.5

Zorma Knight 09-05-2018 01:58 AM

lol pk is a joke now cuz now theres a limit to kill 2 per person and then you have to wait 10 minutes to repeat again (tested it with a friend) , so yeah I hope the game will fix the limit kill back to normal or at least add it up like 5-10 kills per person. Because its super slow to gain kills now and pk at towers is the worst for anyone but Im glad I can pk my old pk spot at daycare.

Bryan* 09-05-2018 02:35 AM

- Deduct 5 kills if you suicide, easy fix
- Killing your own guild members or allies shouldn’t count as a kill

GOAT 09-05-2018 04:15 AM

Quote:

Posted by Saeed (Post 817865)
Non tower Pkers who don’t pk at mobs at the same time are very rare. In addition to that those Pkers are usually killing random players and those type of places usually don’t have baddy kills nearby. If you’re talking about a bunch of people gathered in a snall area pking eachother then dying to baddies at 0.5 then this technically called a mob. Because they’re just spamming their sword without moving till they’re 0.5

You take away MoD and there’s probably 10? Tower PKrs. Not sure about sardon. MoD pkng is basically the same as a mob riot as both consist of a group of players killing each other.

I pk at the Graal city entrance and I don’t have issues with my kills counting.

Quote:

Posted by Zorma Knight (Post 817913)
lol pk is a joke now cuz now theres a limit to kill 2 per person and then you have to wait 10 minutes to repeat again (tested it with a friend) , so yeah I hope the game will fix the limit kill back to normal or at least add it up like 5-10 kills per person. Because its super slow to gain kills now and pk at towers is the worst for anyone but Im glad I can pk my old pk spot at daycare.

Classic is recovering all those kills you boosted with your hax arrows ;0:blush:


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