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-   -   The future of GraalOnline (https://www.graalians.com/forums/showthread.php?t=38261)

Thor 06-29-2017 07:13 AM

Quote:

Posted by maximus_asinus (Post 788399)
Obviously wasn't the sole reason, but a nail in the coffin. Classic was bringing in hundreds, if not (low) thousands of unique accounts per week and was the main draw for a game limping after P2P was introduced.

Classic's population had reduced to around 60-80 even before the NPC-Server, it was arguably the most badly affected server from P2P.

Crono 06-29-2017 10:56 AM

Quote:

Posted by maximus_asinus (Post 788399)
Obviously wasn't the sole reason, but a nail in the coffin. Classic was bringing in hundreds, if not (low) thousands of unique accounts per week and was the main draw for a game limping after P2P was introduced.

classic stopped being the "main draw" after like 2003 man, that was before the server's forced gs2

Ethacon 06-29-2017 01:44 PM

Is Unixmad so uptight about things and uptight about past things that he had the GtA release thread removed?

"Oh hey look a thread that shares an older version of Graal! That evil Stefan guy made it so we better completely remove that thread right guys?"

Ethacon 06-29-2017 01:53 PM

Quote:

Posted by Thor (Post 788427)
I doubt that's the reason, nonetheless Stephane is a strange, strange bread eating man child.

fixed. even though I might be banned for this.

But does it matter anymore?

Did it ever?

also, 777 posts!1!1!1!!

GotenGraal 06-29-2017 05:21 PM

Less minorities

G Fatal 06-29-2017 06:20 PM

*Waiting for that Graalonline Staff graalians account to post some release of any kind* Hi Hape

maximus_asinus 06-29-2017 11:05 PM

Quote:

Posted by Thor (Post 788415)
Classic's population had reduced to around 60-80 even before the NPC-Server, it was arguably the most badly affected server from P2P.

Quote:

Posted by Crono (Post 788417)
classic stopped being the "main draw" after like 2003 man, that was before the server's forced gs2

I realized I said per week. I meant per month. But my memory is a bit fuzzy from around that time. Though I seem to remember consistently hitting 100 players leading into the change over.

Red 06-29-2017 11:36 PM

I wish client would die already

Basi 06-30-2017 10:53 AM

Quote:

Posted by Red (Post 788483)
I wish client would die already

wish you'd die already 2

trimaster 06-30-2017 07:46 PM

Quote:

Posted by Sig. (Post 787908)
?? Unlike you, I am just trying not to hate. I have several reasons to hate on him aswell however I'm trying to look at it non-biased.

PW generates no money
PW has a small playerbase
PW is way too outdated (though they're responsible for this).

Would you focus on a business for only max. 300 players or for a business with atleast 4500?

PW is how developers get on iOS servers so it gets some money
PW may have a small playerbase but who ****ing cares? People are enjoying themselves.
PW my be outdated but like you said it's their fault.

LAst but not least, you are riding UNixmad's ****.

Sig. 06-30-2017 11:15 PM

Quote:

Posted by trimaster (Post 788628)
PW is how developers get on iOS servers so it gets some money
PW may have a small playerbase but who ****ing cares? People are enjoying themselves.
PW my be outdated but like you said it's their fault.

LAst but not least, you are riding UNixmad's ****.

Besides NATs, iOS servers can pretty much grow developers aswell.
I have nothing against people enjoying themselves - but a company will always look out for the bigger revenue.
Last but not least, we both know what happen to my Rated__R account, I doubt I would ever want to touch his tiny french baguette.

G Fatal 07-16-2017 07:45 PM

@ThatGraalDevelopment


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