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04-14-2013
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7 |
Enguard & Alumni
Join Date: Sep 2011
Posts: 5,773
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Just spar if you want this. There is no way to measure how "good" a PKer is because it's all speculative and there are too many variables. People would be PKing a lot more timidly and playing towards a score if this happened anyway, it'd probably change PKing for the worse.
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04-14-2013
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11 |
ENGUARD
Join Date: Aug 2011
Location: Canada
Posts: 996
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Seems anti-fun to me. Going to encourage people to scurry off and run away when at 0.5 hearts, can essentially become pay to win by buying mass amounts of arrows. Players can also suicide to bombs/spikes multiple times, then go around and start tanking other players' scores.
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04-15-2013
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13 |
michael
Join Date: May 2012
Location: Hyrule
Posts: 3,511
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Rezon: if you would actually read, I included that suicide would decrease rating. There's no way around decreasing rating when you die. Thallen: People who would PK timidly are just p*ssy. I wouldn't be afraid of my rating. Im not even expecting myself to be high on that board. Im sure there are several people who would have better rating. Meteor: "People trying" is supposed to happen. |
04-15-2013
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ENGUARD
Join Date: Aug 2011
Location: Canada
Posts: 996
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Read my post please... |
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04-16-2013
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Hyrule Knights
Join Date: Sep 2012
Location: In your head 24/7
Posts: 6,348
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The thing is that the staff members that have the power to change this don’t care about pkng so they aint going to spend their time improving pk. Most of them are sparer’s and think spar is more important than pk because in their head they believe it requires skill compare to pk where all a noob has to do is sword spam to pk which is true to a certain extent. If you ask me it seems like they have a vendetta against pk since all they seem to do is mess pk up.
If I was to ever meet you irl I would catch a case buu buu Note:allowing healing would also make this idea more fun (well at least for me) |
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