Blargh. Nametags are stupid. They give away your location, I completely forgot about them and was killed while having my back to the wall mining XD
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Were you Chezzyman?
They are a bit dumb, but you have the option of crouching to hide your nametag. The only problem I have is that doing nearly anything takes you out of crouch so it's actually pretty hard to keep it constantly hid and get something done.
The hungergames were a bit meh.
> Poor planning. It was no-pvp the entire first 15 minutes or so. I could have killed 2 people in that time and the fact that it SHOWS as if you're hitting them(bug with Minecraft crits) was misleading.
> The constant server restarts were hard to bear. I almost just left after the last one. I'm sure quite a few players did actually give up and stop coming back.
> Being banned when you died was stupid. Why not respawn us in a safe room? It was pretty annoying being banned and not being able to talk to the other players about the actual game.
> I was in the dark. I wasn't aware of the rules(I didn't know we could break stuff at first) and I certainly did not know there was a Cornucopia at spawn. We were dropped in a lake, how was I to know the Cornucopia(with apparently good ****) was at the bottom? And apparently very important **** as Neo was not only fully decked out in armor but apparently almost everything he had was enchanted(ps: enchantments are really ****ing strong, I don't think finding experience and apparently an enchanting table AT SPAWN was a good idea). If what you said was true about there being a lot of people teaming up there and they ALL were decked out like Neo then that was way too much ****. Enchantment table most definitely should have not been there if it was.
And most importantly(something I just realized), the fact that the server was nopvp for so long at the start means everyone who got geared up off the Cornucopia had absolutely no threat of being killed while they looted. The
entire point of the Cornucopia is that it may have good loot, but is also a bloodbath. That's way too much power in one spot when there was no danger of dying trying to loot it. The fact that I could have just stayed at spawn and gotten more powerful stuff/enchantments and not die with absolutely no effort on my behalf, instead of all the mining, digging, and sneaking/killing I did out in the actual world is fairly annoying. I think that's pretty bad balancing.