01-19-2017
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That shotgun guy 👌
Join Date: Jan 2016
Location: The United States of America
Posts: 334
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I honestly wish I could say that I'm excited about the new content released in the castle, but there's one thing that I can't seem to understand. Why has so much time been devoted to this castle update as opposed to the new guild system? I realize this is somewhat of a meme at this point, but this really baffles me. The removal of the old guild system was understandable, as it had just become a rinse & repeat game of the same groups forming different guilds to farm 1K hats. However, now we are left with no reward system at all, no incentive to compete with other guilds or players, aside from the leaderboards, which really serve no purpose other than self-advertisement. Which brings me to the crux of the matter: Why have the dev team's efforts been put towards this castle update as opposed to the guild system? I almost certainly come off as an entitled ingrate when I say this, but it's been months since we've had any form of reward system in place, and the game is growing very stale as a result. In its current state, it's little more than a chat room with stat grinding. I'm sure you guys are working as fast as you can to get this new system out for us, but the game is in desperate need of revitalization, and it needs it very soon.
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The admins added a castle. A castle that revolves around the design of a castle that existed 10,000 years ago. The admins brought a king whose name has been spoken of by only one guard in graal. They added areas as well. They added a room showing Guards training(as the guards have been diminished for ages). I thnk the castle was more important than the guild system.
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