03-27-2015
|
49 | |
Hyrule Knights
Join Date: Sep 2012
Location: In your head 24/7
Posts: 6,344
|
V---answer http://www.graalians.com/forums/show...3&postcount=20 Now pls shut up and let this thread continue. Yes, I know I'm derailing it too, but only because I know you won't stfu even when you know you're wrong. |
|
03-27-2015
|
51 | |
Circus
Join Date: Sep 2011
Location: London
Posts: 2,090
|
|
|
03-27-2015
|
55 |
Registered User
Join Date: Oct 2014
Posts: 198
|
Yeah, I agree with Distorted when it comes to healing, I feel that Raiding is all about playing aggressively, a support role would be a refreshing change. Personally, I feel it would be an interesting touch to Ol'West if something to go beyond the average guild once your guild completes a major achievement, IE GST winner, or 1k hours. Once the milestone is reached, the guild leader could destroy the old guild and create a nation. A nation could hold up to fifty members, and would be able to raid for control over south and north, with each map section only being raidable at certain times of the day? IE 5 PM EST, whoever controls the different sections of the map at the end of the raiding period could have control over the section until the next opportunity to capture it. Nations could also have access to Nation Points which could be redeemed for major prizes, IE custom gun skins, base on the map, etc. ^- Just an idea to spice up the PvP of ol'west. Also GOAT, thank you for your answer, that is all I wanted to know. As I mentioned before, I am new to Graalians. |
03-27-2015
|
57 | |
Delteria Manager
Join Date: Feb 2012
Location: USA
Posts: 2,474
|
Erases the guilds old hours and everything. The only thing that remains is the players still in the guild and the name. |
|
04-07-2015
|
59 |
Registered User
Join Date: Jul 2014
Posts: 366
|
As leader of anarchy i highly commend Alpho on his effort and ethic towards improving Basing for us. Gang points is what distinguishes west from the other servers, excellent idea however be careful not to make the items to overpriced/underpriced or event items too overpowered or it will upset people and turn them off of basing (like the highly debated event staff). Basing is fine at the moment however i think you should make it singular and individual points, for example for every 1 minute you are in the base you get 1 individual point and 1 gang point, the players can have the option to turn 1 gang point into 0.25 singular points, or they can donate x amount of points to the gang bank. This is just an idea in which gives players the options to earn gang point for themselves, and their gang possibly (unless they exchange it for more singular points) the reason i think the ratio of gang points to singular points should be 1/4 is because i think donations to the gang should be encouraged as this shows who's willingly able to put themselves out for their gangs advantage, besides they are still getting singular points 4x as fast as the gang points if they convert. In the gang bank should only be gang related items which can be used in basing, i dont think cannons would be a good idea (i heard this mentioned earlier, as it is ridiculously hard to program (think of poor Alpho haha) and it would take the gun combat out of graal in which we all love and turn it into a turret game if you wish. the items should be things which help members but only on tag and available to some ranks. This opens up a whole new pathway on the area of ranking (I'll make a thread soon)for example the leader can select which members have access to what, for example member x has access to a gang pick axe whereas member z doesn't. There also needs to be a tool in which all players of the gang can see which player has donated how many gang points, this could help the leader do rankings depending on the donations and encourage other players to thank them or follow their actions. This aspect reminded me of the clash of clans donation system (players can see how many gang points have been donated and by who) Another thing to take into account is to give the upcoming gangs a chance, for example, if you made the items available to gangs too overpowered then only the "better" basing gangs could get it which minimises uprising small gangs. These are just my ideas conveyed into a spam of my own opinion haha, I'll post a proper thread soon on the subject of a whole new ranking basis. |
05-07-2015
|
60 |
Zurian Apexthic
Join Date: Aug 2014
Location: Anywhere
Posts: 192
|
I do agree that points should be awarded every minute, but if you die during that minute, then then you won't get the point. Seems a little unfar to me. Still award it once a minute, but make it so that you only have to be in the base for 55 seconds out of that minute. Sorry if this doesn't make sense..
|