Admittedly right now bounties aren't as fast as pyrats were so I can understand their annoyance. Over the next says there will be more baddy killing areas and bounties will be balanced.
|
I like it. It spreads people out quite a bit for the bounty, and you gave a reason for players to visit inactive areas, but stealing is a factor and it doesn't help with the android freezing. Some baddies are annoying and take forever to kill, especially with others around competing. Some of the bounties, if not most of mine sometimes, are not worth 1k gralats at all.
Lizardons, Bomies(Spiders), Snakes, Rats, Blobs, and Crabs just make for a painfully lengthy and annoying bounty with many people reaching for their bounty as well. More baddy areas would definitely help, as well as increased rewards for the bounties.
50-100 Lizardons is not worth the time and "1000" gralats. Maybe 2500-4000 bounty because of their difficulty to kill. Lizardons are supposed to be these fierce and brutal baddies, make the bounty worth it.
Snakes are hard to come by now that there is a reason to actually kill them. Like the Lizardons, you can't kill them head on, which makes them another weird and difficult-to-kill baddy. Maybe 1500-2000 for a bounty, and (I hate to say it) Maybe increase their spawn rate and add more around for everyone.
Adding a baddy to snowtown would be helpful and interesting. We're all thinking of a yeti-baddy or something. This would give snowtown another purpose, since it will be involved with the bounties and contracts by having another baddy to have to kill.
Catching bugs as a bounty is great, but I think there needs to be a fix for the 75Spiders or 50Bees contracts that I saw. No one can do that in 24hours. Besides, there is already a place to sell your bugs, so might as well remove it so we don't make the witch obsolete.