06-28-2016
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40
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Banned
Join Date: Nov 2011
Location: Germany
Posts: 533
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Well if the hideout does ever come back as a reward, it does't need to be placed on the gmap. There could be a button on the squad's news page or an extra page for the squad where it allows players to enter the level. Sort of like a house level works. That could clear the problem with it looking different to the tileset used on the gmap. Just a suggestion.
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I really like this idea to be honest!
These reasons for removing it arent really that good, nor were they even a necessity as of now, like a lore? Zone never had any need for a lore, even tho it might be nice its nothing the game ever needed, and removing a hideout just to fit some "lore" is dumb because the hideout isn't required to even fit in, its one of the extraneous things made as a reward and for no other reason. None of the rewards are even intended to fit some lore, did that not even get thought through? Hats dont fit the lore or detail of the game (regarding that tileset comment) and neither does a gun skin, robot, melee or anything else that requires the slightest bit of creativity to make due to them maybe wanting a different theme or texture for it. And when yall say "we were discussing it", whos we? The other staff, who most don't even base? This shouldve been discussed with the squads who were already at 5k and almost there. And trying to say yall don't have the time is beyond bs, no ones asking yall to make it asap, levels team aren't always busy and have a lot of downtime, it could've been made with that downtime. These arguements against the hideouts are just poorly thought out ideas
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You are against everything I do, sooo yeaaaaa.
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