If you're going to bump this thread, you might as well repost the map image.
How releasing Babord could be pulled off:
* There's already a guild tower.
* Babord Shores and Happy Acres are a good RP areas, with Happy Acres being similar to Graal City PD jail.
* The warehouse district and docks would make for a good daily quest from the outset. E.g. delivering stuff from the warehouses to the ship (maybe there's a strike, you get employed as a scab, and the strikers attack you; maybe you have to sneak in and steal things for Captain Chimp without getting caught; there are a lot of themes that can be covered that involve manufacturing and shipping in general).
* You can extend the trade quest and throw in an RPS hat around Happy Acres, and/or add a quest similar to the flippers/snorkel.
* You can also implement the content in such that it wouldn't prevent any future vision for Babord.